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Phase I: Tuesday, April 7th
– prototype of 13 LEDs
– deliver sketch of algorithm
– decide on appearance
– decide on sensors/interactivity: possibilities: presence (IR lamps + camera) or heart beat 
– get materials (LED drivers)
– determine dimensions
Phase II: Tuesday, April 14th
– build structure
– implement sensors
Final Installation: Saturday, April 25th
sketch-11
Concept:
All of life and many inanimate processes rely on synchronization. Synchronization helps the cells of the heart beat together, neurons to communicate, fireflies to attract mates, etc. The emergent self-organization that arises from seeking synchronization appears to be an ubiquitous and old principle that holds together living things.
sketch-2
This piece will explore the drive to synchronize. Several entities will have the ability to learn to pulse at the same time. This progression can be interrupted by the presence of people. There will be sound to the piece, that will communicate how synchronized the pieces are. If left to match up, the whole population will pulse together, in a slow but increasing crescendo. It will be interesting to see the effect of a living glowing, soothing, synchronized environment on visitors – will they synch up their breath or pace? Will visitors behave/feel differently when the system is out of synch or in synch? Will people be more attracted to the “searching” entities or the “synched” entities?
Some constraint can exist, symbolizing a resource such as food/energy, which will limit the amount of time the synchronization can be kept. After which, the synchronization falls apart and chaos breaks out again. At this point the entities can be reset randomly or re-seed each other. 
dots
Suggested location: Dark hallway next to text rain
Physical description: light support structure hangs from the ceiling. About 100 LEDs hang from this structure, pulsing rythmically.
Questions:
– how does a visitor disrupt one of the obs? Be able to disrupt locally — Use a camera; Have a discrete number of zones monitored by range finders; monitor only when people come in to the space
– can people also “help” the process? Ie if you hold a MOB it lights up, resetting its learning, but if you let go at the right time, it will know that is a good time to be on
– should the system be able to maintain its synchronicity or have a built-in constraint? 
– how does chaos break out? This step has the possibility of being very beautiful. 
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